Potato Game
A downloadable game for Windows
Shovel all the Potatos you're getting delivered into the Barns on the left & right and avoid breaking the Lamp inside the house at all costs. But be warned, Potato-Delivery-Spawns will get faster over time!
Controls: Mouse, A & D or ArrowKeys to Move, Spacebar, W or ArrowKeyUp to Jump and ESC for Menu. Enable or Disable Good Boi Help by petting him with E!
Updated Version:
Dog: We implemented a good boi to help. is he really going to help? OH GOD DOG PLEASE NOOoo!
Satellite Dish: bonk against the satellite dish to change TV program.
Attic hatch: when there's no potatos being moved, the attic can now overflow too. be careful!
Graphics: You can now choose between Fullscreen or Windowed Mode and customize max-fps!
small things changed or added after we got some feedback (Thanks a lot!)
- added personal highscore at endscreen
- added credits & special thanks
- volume sliders should work fine now
- pushing starterpotatos into the ground will now start potato delivery, so you can no longer break the game.
- it should now be impossible to get infinite highscore by doing nothing, since we made barn doors smaller and we implemented the attic mechanic. make shoveling great again!
Our first LudumDare52 Version of the game will still be up. feel free to play that one if you want to.
Potato Game is a short little game made by Neandi & TouristHistories for Ludum Dare 52 with the Theme "Harvest" in just 72hours. It is our first Game ever made and Gameplay is quite simple. Be sure to share your highscore or any bugs you're running into in the comments down below!
- Coding by Neandi
- Graphics by TouristHistories
- Sounds: Frog Legs Rag (1906, Piano roll by James Scott) and Pixabay are either Public Domain or free to use.
We scored 68th Place in LudumDare52 Jam! Wohoo!
Thank you for playing!
Status | Released |
Platforms | Windows |
Rating | Rated 4.8 out of 5 stars (18 total ratings) |
Authors | TouristHistories, Neanderl |
Genre | Action |
Made with | Krita, Adobe Photoshop, Unreal Engine |
Tags | Casual, Endless, Ludum Dare, Ludum Dare 52, parallax, Physics, Singleplayer, Sprites, Unreal Engine |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Ludum Dare |
Comments
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New Highscore since last update? :D
Still a nice game! Congrats, you two!
Such an awesome little game. <3
And the graphics are sooo cute. ^^
Nice game! bonjwaPog
Ok next Bug (sry)
You can hit the Potatos in the Ground so that they vanish
If you do that with the first Potatos, you get a litte softlock because the game seems to wait until the first potatos are stored to continue with new potatos
Don't be sorry :D Thanks for the feedback! I was aware that you could push the potatos into the ground, but I didn't think about getting stuck because of it. Maybe I can come up with a fix
little Bug in the Setting. Changing the sound works fine but if you go in the settings again the sliders are reset to default ( I think) instead of showing the current value
I'm aware, but it's the first menu I ever made, so I just couldn't figure out how to keep the values :D Thanks for playing!
I was heart wrenched when I broke the lamp at 751 potatoes. :< Nice game. Catchy music. But why do they deliver so many potatoes?